Slash goes in search of the ultimate

I’ve been doing a lot of testing recently with the original version of SimBin’s RACE 07. I first got the game back in November ’07, tried it a bit, and then kinda’ forgot about it as I was very heavily into organizing and running cruises on Test Drive Unlimited (TDU).
Wanting to broaden my horizons a bit and it seems like Codemasters will take forever to get their F1 game released for PC (OK, I admit it. I was bored late one night!), I reloaded RACE 07 and dove in head first (it’s the Slash way!).
I bought the game as it had the F3000 cars in it and that’s the closest I could find to F1 games for the PC (that are any good!). Well, after many trials and errors and settings changings and curses, I finally managed to be able to sit down and enjoy the game and learn a few things.
My PC setup is an AMD 64 X2 4200+ Dual Core with the AMD Dual-Core Optimizer, one gig of RAM, and a 256 meg MSI PCIe 8600GT running at 1680 x 1050/32 bit with a 22″ LCD monitor connected via DVI, and a MOMO wheel that has seen over 100,000 miles on TDU.
RACE 07 runs flawlessy on this setup, as does TDU. Now I tried the default ‘cockpit’ view in RACE 07 using an F3000 car. It seems SimBins idea of ‘cockpit’ view is ‘helmet cam’. Try as I did, I just couldn’t adapt to it. There is a view called “action” that, in the F3000, is still in the cockpit, just no helmet. I find this much easier to see the corners of the track I’m running on.
The WTCC cars (I run the BMW . . e90?) suffer the same fate, as far as I can see. The cockpit view is quite limiting and I seem to have trouble handling the car while negotiating the corners. I slip and slide and miss the apexes and come out of the corners all wrong – very frustating.
I have found that if I go to the view where there is no part of the car showing at all, I can pretty much fly around the track hitting the apexes, exiting corners expertly and quickly recover from any (the many?) mistakes I make each lap. Now it may not look realistic, but at least I can drive the WTCC cars. Maybe after I learn the nuances of these cars, I will be able to switch back to the traditional cockpit view.
More on Slash’s wild and whacky attempts to master driving an automobile after a few more crash-and-burn wipeouts!

I’ve been doing a lot of testing recently with the original version of SimBin’s RACE 07. I first got the game back in November ’07, tried it a bit, and then kinda’ forgot about it as I was very heavily into organizing and running cruises on Test Drive Unlimited (TDU).

Wanting to broaden my horizons a bit and it seems like Codemasters will take forever to get their F1 game released for PC (OK, I admit it. I was bored late one night!), I reloaded RACE 07 and dove in head first (it’s the Slash way!).

I bought the game as it had the F3000 cars in it and that’s the closest I could find to F1 games for the PC (that are any good!). Well, after many trials and errors and settings changings and curses, I finally managed to be able to sit down and enjoy the game and learn a few things.

My PC setup is an AMD 64 X2 4200+ Dual Core with the AMD Dual-Core Optimizer, one gig of RAM, and a 256 meg MSI PCIe 8600GT running at 1680 x 1050/32 bit with a 22″ LCD monitor connected via DVI, and a MOMO wheel that has seen over 100,000 miles on TDU.

RACE 07 runs flawlessy on this setup, as does TDU. Now I tried the default ‘cockpit’ view in RACE 07 using an F3000 car. It seems SimBins idea of ‘cockpit’ view is ‘helmet cam’. Try as I did, I just couldn’t adapt to it. There is a view called “action” that, in the F3000, is still in the cockpit, just no helmet. I find this much easier to see the corners of the track I’m running on.

The WTCC cars (I run the BMW . . e90?) suffer the same fate, as far as I can see. The cockpit view is quite limiting and I seem to have trouble handling the car while negotiating the corners. I slip and slide and miss the apexes and come out of the corners all wrong – very frustating.

I have found that if I go to the view where there is no part of the car showing at all, I can pretty much fly around the track hitting the apexes, exiting corners expertly and quickly recover from any (the many?) mistakes I make each lap. Now it may not look realistic, but at least I can drive the WTCC cars. Maybe after I learn the nuances of these cars, I will be able to switch back to the traditional cockpit view.

More on Slash’s wild and whacky attempts to master driving an automobile after a few more crash-and-burn wipeouts!